앱개발 6

[AHIG] User Interaction - Drag and Drop

이 글은 Apple Human Interface Guidelines를 참고하여 작성하였습니다. 작성자 : 안동현 Drag and Drop With a single finger, a user can move or duplicate selected photos, text, or other content by dragging the content from one location to another, then raising the finger to drop it. 사용자는 손가락으로 콘텐츠를 다른 곳으로 드래그 후 손을 떼어 선택된 사진, 텍스트 혹은 기타 콘텐츠를 옮기거나 복제할 수 있습니다. Touching and holding selected content makes it appear to rise and..

[AHIG] User Interaction - Audio (2)

이 글은 Apple Human Interface Guidelines를 참고하여 작성하였습니다. 작성자 : 안동현 Designing a Great Audio Experience : 멋진 오디오 경험 디자인하기 Adjust levels automatically when necessary, but not the overall volume. Your app can adjust relative, independent volume levels to achieve a great mix of audio. However, the final output should always be governed by the system volume. 가능하면 음량이 자동 조정되도록 하세요. 단, 전체 볼륨은 조정하지 마세요. 다른 소..

[AHIG] App Architecture - Settings

이 글은 Apple Human Interface Guidelines를 참고하여 작성하였습니다. 작성자 : 안동현 Settings Some apps may need to provide a way to make setup or configuration choices, but most apps can avoid or delay doing so. Successful apps work well for most people right away, while also offering some convenient ways to adjust the experience. When you design your app to function the way most people expect, you decrease the need..

[AHIG] App Architecture - Navigation

이 글은 Apple Human Interface Guidelines를 참고하여 작성하였습니다. 작성자 : 안동현 Navigation People tend to be unaware of an app’s navigation until it doesn’t meet their expectations. Your job is to implement navigation in a way that supports the structure and purpose of your app without calling attention to itself. Navigation should feel natural and familiar, and shouldn’t dominate the interface or draw focus awa..

[AHIG] iOS - Interface Essentials

이 글은 Apple Human Interface Guidelines를 참고하여 작성하였습니다. 작성자 : 안동현 Most iOS apps are built using components from UIKit, a programming framework that defines common interface elements. This framework lets apps achieve a consistent appearance across the system, while at the same time offering a high level of customization. UIKit elements are flexible and familiar. They’re adaptable, enabling you to de..

GDSC HUFS 3기/iOS 2022.05.06